Clandestine Copenhagen
November 29, 2011 by joon

#44. Ambient Copresence

- okay
- you can hang around for a bit if you want
- we can be ambiently copresent
what is that
- ambient copresence is a term coined by Mimi Ito I think, I'll have to read up on it
- we had a very inspiring lecture today
- by Dr Beth Coleman
- but the coolest thing was about a particular use of technology which she noticed
- which is people instant messaging during the day, while working or doing something
- and basically sharing their day, not in the way of a telephone call (which is how Instant messaging was seen when it first came out)
- but more like being in the same office
- working on separate projects
- it's something I have always done, but never had a term for (or was never really aware of)
- but I really enjoy this
- it makes any kind of individual work a lot less lonely
- and it is also something we sometimes do
 :)
true
- which I think is great
- the way we unconditionally send messages
- that don't require a response, or at least not a direct one
- the way we share links about funny or interesting things
- it's different from an email, different from a phone call
- if we would have smart phones we would do it a lot more
very true
im petting cat typin with one is hard
- and I think it is something to embrace ;)
- not that I want to replace anything with it
- we can still have phone calls, and actually meet in real life :p
- but I also really enjoy our 'ambient copresence'
- ...
November 24, 2011 by joon

#43. Egothieves

Most of you know this, but for matters of completeness, I am now part of the Egothieves team. Egothieves is a community consisting mostly of DJ’s, but rapidly expanding into art, design, fashion, games and all things awesome. I helped Jenai out with the technical side of the new website, edition 4.0, and it’s probably one of the prettiest webby things I’ve been part of so far.

So check it out, and be sure to spot me on the team page and wink at me.

http://www.egothieves.com/

November 20, 2011 by joon

#42. Special face.

 

 

 

 

 

 

 

 

 

November 16, 2011 by joon

#41. SOUNDSCAPE

Remember when I told you about my favorite game at Exile Game jam? They made a video which captures the experience perfectly, only you are not able to walk around yourself. You’ll have to enjoy it vicariously.

Exile II Art Experience from Vert on Vimeo.

November 7, 2011 by joon

#40. The Hitchhiker

That wraps up my first game jam. I had never been and it was a strange concept to grasp when somebody first explained it to me. So let me now try to explain it to you:

It’s a bunch of dudes coming to a place with their computer and spend the whole weekend making games with other dudes they maybe don’t even know.

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November 3, 2011 by joon

#39. MIMASM

MIMASM is my minimalist version of the word minimalism, just thought I’d make that clear. I’m currently at the Exile Game Jam in Vallekilde (somewhere in Denmark, the only thing I know is that I’m somewhere west of Copenhagen).

I literally entered the venue and within 5 minutes I was creating a new project in FlashDevelop with Julian, whom I had never met before. Within 5 hours we made a one button multiplayer drinking game in Flash, with sound effects. You can play it here:


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October 27, 2011 by joon

#38. My closest friend Linoleum

We found an apartment. Tommy and I will be living in Kastrup, hopefully for the next two years. So for the last couple nights I’ve been sleeping at our new house, having a blast! Not that there was anything at all wrong with the couchsurfing places but for doing a full time study + some work it’s less than optimal.

For once the lack of updates on this page is not due to uneventfulness but rather the opposite: I have been absolutely swamped. I am in over my head in gaming academia and making several games at the same time. I even started a twitter (@jonatanvanhove).
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September 24, 2011 by joon

#37. The process (Amen)

We made a game in 3 days, working about 2 hours per day. Here’s a teaser for it. It looks great.

In short:

  • Get 5 followers stacked and win the game.
  • 3 followers get picked at random out of a bag and put in the middle. (3 = players – 1)
  • When the music stops, grab a follower.
  • A blue follower is a holy warrior and can be used to destroy a tower of a rival god.
  • Red followers can be used to build.
  • Use only one hand, the entire game.
  • When a tower collapses, the pieces are free for all.
  • When the music starts again, all pieces that are not stacked go back in the bag. New ones are drawn. Repeat.
September 21, 2011 by joon

#36. Anarchy camp

“I took a coke from the fridge, should I pay now or…”
- “We are anarchists… we have only one rule.”
“And what rule would that be?”
- “Act in a way that doesn’t require for us to make new rules.”

A laptopscreen glued to a fridge, connected to a card swiper and a barcode scanner. A jumbotron made of three 17″ LCD screens showing activity from the IRC channel. A 200 liter vat filled to the rim with circuit boards and a sign saying ‘Elektro-skrot’. A man looking like Gandalf asking us if we’re joining for dinner.

Two guys walk in with a stack of printers and flatbed scanners, they come up to us and ask “Do you want a printer or a scanner? They are working.”. A guy enters through the narrow entrance, passes a shelf labeled “Donations” that holds among other things about 200 rechargable battery packs for RC cars, and says “Hi, my name is Philip from Austria and I need a soldering iron to fix my bike.”. “Follow me,” someone replies, seemingly at random, and presumably takes Philip to a soldering iron.
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September 11, 2011 by joon

#35. Dicking around

I have been reading more in the past few weeks than I think I ever have, and most of what I’ve been reading are academic publications. In my spare time I’ve been staring at Hebrew and trying to wrap my head around displaying right-to-left languages. The reasons for this are outside the scope of this paper.
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